martes, 22 de marzo de 2011

AREAS OF THE MONTESSORI CLASSROOM

Practical Life
In this area of the classroom the children are exposed to a wide-variety of materials that deal with everyday life such as serving their own snack, washing dishes, window washing, sweeping, and many other fun activities that teach children to respect and care for their environment. These experiences that the children take part in, teach them independence, consideration, order, and coordination. They also help to develop skills needed to live as members of society.

Sensorial
In this area the children are encouraged to focus more carefully on their senses. They focus their attention on the physical world, exploring the special Montessori materials. The children work with height, weight, depth, sound, geometric figures, and other hands-on activities. Through their work with the Sensorial materials, children develop the ability to observe and compare with precision.

Language
The phonetic approach to learning how to read and write is used in the classroom. The hands-on activities include sand paper letters, matching objects/pictures with their appropriate sound, sequencing, manipulation of the moveable alphabet, and many more activities give the children a great foundation for reading and writing. We also use parts of the Handwriting Without Tears series for teaching handwriting skills. The phonics readers and language workbooks we use are MCP (Modern Curriculum Press).

Math
Specially designed materials influence the learner to have a meaningful hands-on approach to learning abstract concepts clearly and concretely. The concrete materials give children a solid understanding of basic math principles and helps develop problem solving skills. Common materials used in the classroom include the ten/teen boards, sandpaper numbers, addition strip board, and bead chains.

Geography 
The children are taught the concepts of Land and Water forms. They are introduced to the continents of the world through the use of special color coded globes and map puzzles. The students will travel from the continents to specific countries learning about the people, animals, and much more through many hands-on activities.

Science
The children are taught the concepts of Living/Non-Living, Plants/Animals, Vertebrae / Invertebrate, Mammals, Reptiles, Amphibians, and much more through hands-on exploration of materials. The children also experience and participate in experiments such as sink/float, magnetic & non-magnetic, solids, liquids, and gases (properties) & many more.

Art
In this area of the classroom the children are encouraged to express themselves through a wide variety of art supplies. The children will be introduced to various artists and composers throughout the school year. Finger plays, songs, and various instruments will be incorporated into the study of Art also.

Spanish 
Spanish will be included in the everyday classroom curriculum. The children will be taught basic Spanish words and phrases.

IS A PRESCHOOL EDUCATION IMPORTANT?

Parents are sometimes concerned about whether their child will be ready for kindergarten following a preschool education. In fact, early child care experts are noting an increased pressure by parents to teach preschool children how to count, name letters, make letter sounds, and even learn to read. 
The Children's Courtyard, a preschool and afterschool childcare program, provides parents with information suggesting that those preschool education skills, while sometimes impressive, are not the most important skills needed for kindergarten. Instead, the center suggests that children will learn numbers and letters easily in kindergarten or first grade. 


So, what is important to learn in preschool education? 
The Courtyard emphasizes that during the preschool education years, children should learn important items that will help them develop a strong knowledge basis needed for academic success. They cite these Essential Cognitive Foundations, adapted from the Essential Cognitive SKills for School Readiness: 

* A strong knowledge bse sufficient to support comprehension, drawing inferences, and making predictions. 

* Problem-solving skills. 

* An ability to "inter-translate" between language and mental images so that knowledge and thoughts can be expressed through language (productive language) and knowledge can be formed from incoming information (receptive language). 

* A set of attitudinal and self-management skills that include: attention management, comprehension monitoring and persistence.

With these cognitive foundations in preschool education, children will be more prepared to conquer the demands placed on them by school. Children will also think of themselves as capable and and independent learners. Teachers find it easier to teach a child who possesses a strong preschool education background in language skills, listening comprehension, attention mangement skills, and a positive attitude toward learning.

HOW TO HELP YOUR YOUNG CHILDREN WITH HOMEWORK

Your young one is finally in school and you want them to get the most out of it. Helping your child with homework can be a positive and rewarding experience that will pave the way for future success.

Instructions
1.First you should set up everything you need. You want an area of your house that is free from distraction and has the supplies your child will need. I suggest investing in a desk for his/her bedroom to make the perfect atmosphere. Try to set a daily time to do homework and a general rule is to multiply the child's grade by 10 to get a feel for how long they should be spending. 10 minutes is sufficient for kindergarten and younger, while 3rd graders benefit from half an hour a day.

2. Set up a simple routine. First look and see what has been sent home from school. If your child does not have a planner, use a calendar to write down both daily and long term assignments. This will help your child visualize both short and long term projects. Start out every assignment by having your child explain to you what to do. This will help you gauge how much they understand. If they seem to "get it," allow them to complete the assignment and then check it after. If they obviously don't "get it" explain the key assignments and give lots of examples.

3. For young children reading is an essential skill that should be reinforced daily. Take some of this time to both read to your child and have your child read to you. Ask them questions about what they are reading. Make predictions. Think about cause and effect. Make connections to what the writer is talking about.
Use the library to keep a fresh choice of books.

4.If your child does not have homework - provide some supplemental material. Review things already learned, or buy some other materials. Use this time to learn about your child's area of interests. Keeping this a daily ritual will help avoid arguments later in life over doing homework.



CLASSROOM ORGANIZATION: THE PHYSICAL ENVIROMENT

Warm, well-run classrooms begin with the room's physical layout — the arrangement of desks and working space, the attractiveness and appeal of bulletin boards, the storage of materials and supplies.

Arranging Space
The physical layout reflects your teaching style. If you want students to collaborate in small groups, for example, organize them around tables or clusters of desks. For frequent whole-group discussions, try a circle or U-shaped desk configuration. If you plan on an individualized, self-paced curriculum, you might set up learning stations.
The physical layout should also reflect you. Don't hesitate to give the room your personal touch with plants, art, rugs, posters, and maybe some cozy pillows for the reading corner.
"Creating a caring, child-centered environment takes lots of thought and planning," says fifth-grade teacher Frank Garcia. "Basic bulletin boards are not enough. I believe in a very colorful classroom with posters, functional bulletin boards, and other 'interesting' items to enhance the environment, such as a small refrigerator, TV, and a stereo system with a CD player."
In Reggio Emilia, a northern Italian town whose early childhood programs are internationally acclaimed, classrooms feature displays of children's work, collections of "found" objects, ample space for supplies (all aesthetically arranged), and clearly designated spaces for large- and small-group activities. Reggio Emilia educators stress the need for a classroom environment that informs and engages the child. They consider the physical environment to be "another teacher." And in the sense that it can motivate children, enhance learning, and reduce behavior problems, environment really is an extra teacher.
Author and educator Mike Hopkins points out that personal teaching style and specific educational needs should largely determine how you design your classroom space. Hopkins urges teachers to forget about the way things have always been done and to visit museums, libraries, other schools, and colleagues' classrooms to identify different ways of organizing learning space.
Many teachers prefer to create different areas within the classroom. For example, a classroom might feature a quiet reading corner, a music area where students can play soft music while completing work, a discussion/conversation center, a large table for cooperative projects, spaces for wet or messy projects, multimedia spaces, learning centers or stations, and individual work areas.
Easily accessible materials and supplies can eliminate delays, disruptions, and confusion as students prepare for activities. In poorly arranged classrooms, students spend a lot of time waiting — waiting in line, waiting for help, waiting to begin. To eliminate some waiting, store frequently used items such as scissors and paste in several different areas.

Desk Placement
In many classrooms, the largest amount of space is devoted to the arrangement of individual student desks. Teachers vary greatly on their preferred arrangements, but most agree that the days of 30 desks lined in neat rows and facing the teacher's desk up front are long gone. Instead, some teachers like to arrange desks in cooperative groups of four, while many others prefer a U-shaped configuration, where everyone has a front row seat.
"Arrange the room so that you can make eye contact with every student and reach each student with ease," suggests sixth-grade teacher Jane Baird.
But no matter how you arrange desks, don't be afraid to make changes.
"Set your room up, and at the end of each unit or each month, evaluate and make changes," advises fifth grade teacher Laurie Borger. "Move the students' desks on a regular basis so all children learn to cooperate with all children."
Second-grade teacher Pamela Shannon agrees: "Don't be afraid to make seat and desk changes if the arrangement doesn't work. You are in charge."

Environmental Preferences
Other important environmental features include temperature, lighting, and noise level. These factors affect students in different ways and are directly related to individual learning styles. Studies suggest that when teachers adjust the environment to students' preferences, the students perform better academically and are better behaved.
How can you address environmental preferences in the classroom? Here are some tips from research and practice:
  • Create both well-lit and dimly-lit areas in the classroom by using bookcases, screens, plants, and other furniture. Some children learn best in bright light, but others do significantly better in low light. Bright light actually makes some students restless and hyperactive. Try allowing students to sit where they feel most comfortable, or try placing fidgety children in low-light areas and listless children in brighter areas.
  • Provide opportunities for children to move around while visiting learning centers and other special classroom areas. Most of us have the mistaken impression that children learn best when sitting still, but research now proves that many children need extensive mobility while learning. These children learn significantly more if they move from one area to another as they acquire new information.
  • Establish informal furniture arrangements where students can sit on soft chairs or pillows, or lounge on the carpet. Another myth is that children learn best when sitting up straight in hard chairs. About 75 percent of the total body weight is supported on only four square inches of bone when humans sit up straight in a hard chair, so it is easy to understand how the resulting stress on the buttock tissues causes fatigue, discomfort, and the need for frequent changes in posture. Research supports the common-sense notion that many students pay better attention and achieve higher grades in more comfortable settings.
  • Establish listening stations with headsets for children who need sound, and quiet study areas for those who work best in silence. Many children disprove another commonly held conception: that silence helps kids concentrate better.
  • Help students become aware of their own temperature preferences and encourage them to dress accordingly. Temperature preferences vary dramatically, and most children can't concentrate when they are either too cool or too warm.
Designing Classroom Space
The sky's the limit when it comes to designing classroom space. Beverly Kirk, from Carson City Nevada, had her husband make a special desk with a recessed top to keep math manipulatives in one place. Marilyn Aldrich, from Westhampton Beach, New York, uses flat pizza boxes, stacked for storage, to house math manipulatives and other materials. And Jack George, who teaches fourth grades in Rome, New York, built an eight-foot high loft (it can hold six children) in his classroom that functions as a puppet theatre, quiet reading/writing space, teaching platform, private conference center, test make-up area, and place to stage skits, science experiments, and more.

VIDEO GAMES AND YOUNG CHILDREN'S LEARNING ABILITY

Video games do have an affect on a child's ability to learn, but it is also important not to take this fact at face value. There are a number of different factors that come into play, including not just what kind of video games children play, but also what kind of learner your child is.

Types
There are numerous educational games on the market that are geared for specific age groups. Math, spelling and science-based games can give children excellent foundations to build their schoolwork on.

Puzzle Games
Puzzle video games help children learn how to become problem solvers and reason through steps needed to solve a problem. They also encourage kids to think ahead to the consequences of their immediate actions.

Matching Games
Matching video games (especially when this is a game-within-a-game scenario) can help kids hone memory skills. Many of these games are also timed, making kids think fast if they want to reach the next level.

Gender Roles
The world of gaming is far from gender neutral, and many games--even those for primary-school age children--depict women in a negative way. It's important to make sure that impressionable children aren't playing games that teach them that women are not created equal.

Reflexes
Video games build hand-eye coordination, a skill that's often necessary to progress within a game.

Social Interaction
One thing video games lack is a component of social interaction. It's important to make sure that children know how to relate to other people as well as they can relate to the TV or computer screen.


VIDEO GAMES AND CHILDREN

Throughout the elementary years, parents are the main gatekeepers for their children. As such, they need to be actively involved in their kids' video game playing - selecting the games, managing how much time children spend playing, and talking to them about the values in the games they like.
Parents of young children should be aware of the following concerns:
  • Young children have difficulty distinguishing reality from fantasy, which makes them more vulnerable to the effects of media violence. They may become more aggressive and fearful if they are exposed to high levels of violence in video games.

  • The violence portrayed in video games usually has no consequences, and is often there for the sake of humour.

  • Children have easy access to violent computer and video games. A 2008 study by the U.S. Federal Trade Commission (FTC) found that 20% of children under 17 surveyed had bought at least one M-rated game. A study by the Kaiser Family Foundation found that three-quarters of boys in grades seven to twelve had played Grand Theft Auto, an M-rated game.

  • The entertainment industry aggressively markets violent media to young children. In September 2000, the U.S. Federal Trade Commission (FTC) released a report that exposed how the media industries actively target young children with violent entertainment meant for adults. According to the FTC, almost every video-game company they investigated regularly marketed violent M-rated games to children. For instance, the E-rated gameLittleBigPlanet includes content intended to promote another Sony game, Metal Gear Solid 4, which is rated M.

  • Toys based on action characters from games meant for mature players are often marketed to young children. Halo, an ultra-violent video game rated for players 17 and older, has spawned action figures marketed to children under 8 years old.

  • Children's ideas of what it means to be male and female can be negatively influenced by stereotypes found in media. Video games are designed by males for males, and so generally contain very few female characters. Those females that do appear are often portrayed as victims, while the male characters are the aggressors. The study "Video Game Characters and the Socialization of Gender Roles" shows that young people hold perceptions of gender roles that mirror how men and women are depicted in video games.

  • Many games popular among youth are either played online or downloaded from sites such as Newgroundsand eBaum's World. The ESRB rating system does not cover such games.

  • User-created content is an increasing part of today's games. This means that even if the original game has a rating appropriate for your child, it may be possible to download additional content that is not.

  • Games often have a multiplayer component which allows children to play with other people over the Internet. These multiplayer games usually permit conversation between players which is typically unmoderated.

TELEVISION`S IMPACT ON KIDS

Parents of young children need to actively manage and control TV viewing in the home. Children need a variety of activities for healthy development and television can be a fun and educational part of a child's daily routine, if managed properly.




Preschoolers (2-5 years)

 Children in this age group should spend most of their day playing and socializing, not watching TV. The Canadian Paediatric Society suggests no more than one hour of television per day for preschoolers. The American Academy of Pediatrics recommends no television for children under age two, saying that parents should focus on interacting with their children instead.
Because preschoolers are more prone to exhibiting aggressive behaviour after watching shows containing violence, parents should restrict their exposure to violent programming, especially cartoons. Avoid buying action toys based on violent programs.
The good news for this age group is that there is a lot of wonderful programming for it, particularly on public television. Build up a videotape library of your kids' favourite shows—because preschoolers love to watch the same programs over and over again.

School-aged kids (6-11 years)
Because television takes time away from reading and schoolwork it's important to control TV viewing during the school week. Studies show that even one to two hours of daily television viewing by school-aged children has a significant harmful effect on academic performance, especially reading. (Canadian Paediatric Society, 1999). Unfortunately, there is a dearth of good programs for older kids, so they tend to spend their time watching cartoons and adult-oriented fare. Try to find quality shows that are aimed specifically at this age group, or appropriate general audience fare such as nature shows, family sitcoms or sports.
Children at this age (as well as preschoolers) like action cartoons, and identify with superhero figures. Parents should actively supervise superhero play to minimize the aggressive aspects and maximize the creative, imaginative potential. 

The "buy me that" syndrome
Parents of young children have to deal with the commercial influence of television every time they take their child to a supermarket or toy store. Some children's programs are little more than half-hour commercials for spin-off merchandise. When your children are young, you can greatly minimize "buy me that" pressures by restricting their viewing to educational, commercial-free TV channels.

Frightening TV content
Because young children have trouble distinguishing make-believe from reality, parents need to safeguard them from violent or scary TV content. Research shows that children want to be protected from media images that are disturbing or frightening. A 2000 study by Ryerson University asked more than 900 kids, between 2 and 12, if they felt they should be protected from certain kinds of TV shows, Web sites and video games. Over half (64 per cent) said they needed safeguarding, while only 19 per cent said they didn't.
It's important for parents to understand what is appropriate TV viewing for the various developmental stages of childhood. In her book Mommy, I'm Scared, author Joanne Cantor describes the types of media images that children find most frightening at different ages:

Two-to-seven-year-olds:
visual images, whether realistic or fantastic, that are naturally scary: vicious animals, monsters, and grotesque, mutilated, or deformed characters

  • physical transformations of characters, especially when a normal character becomes grotesque
  • stories involving the death of a parent or child victims
  • natural disasters, shown vividly


Seven-to-twelve-year-olds:

  • more realistic threats and dangers, especially things that could happen to children
  • violence or the threat of violence.